The Walking Dead: Season 2 is an episodic graphic adventure game based on Skybound's The Walking Dead comic series.

I served as a cinematic artist on the project.

After my work on 400 Days, The Walking Dead team moved me over to the first episode of season two. In addition to some work on the opening of the episode, I also shot and acted the now-famous "still not bitten" scene.

I also shot and acted the episode's ending, which was branched, depending on who you chose to save.