SILENT HILL: Ascension

SILENT HILL: Ascension is an interactive series where the audience collectively decides how the story plays out by voting on choices throughout the season.

I worked as the Creative Director and writer on the project.

Hope's Junction concept art

I was involved primarily with the writing and narrative design for the project, working to realize the CEO's vision for an experience where the audience tunes in daily to watch the story, play puzzles, and influence decisions.

This was a massive, 16 week narrative project, clocking in at around 84,000 lines of dialogue with extensive branching that resulted in multiple endings and offramps for characters.

Immolator concept art